Cardigans

"A support-oriented stand that resembles a nurse. Can cure others’ wounds and ailments, using Stand power, and if necessary, inflict a small amount of damage with scalpels and medical tools." (In-Game Description)

"Sensitive, deeply trusting, and easily wounded. Though you avoid people whenever possible, you would never abandon someone in a time of need. Naturally skeptical, you're a truth-seeker who desires to get to the bottom of everything. You spend much of your time alone, pondering the universe." (Personality Evaluation)

Base Stats
In addition to these base stats, the Stand itself gives a bonus of Durability/Speed +2. Cardigans is the quintissential support Stand - lots of healing techniques (especially valuable in this game where they're rare for non-Support Stands), lots of SP, good Spirit and Speed, but very little damage output. Using a combination of SP Injection and her healing skills outside of battle provides a way to fully restore your party for absolutely free. At level 43, it learns Toxicant, which has the same effects as the item version, but in addition to being a better value in terms of SP cost, the damage scales with Cardigans' Spirit stat.

The recommended tactics is "Flee", maximizing her survivability and speed for the cost of her already negligible offense.

Moveset
Cardigans' normal attack is physical, short-ranged, has a basic hit rate of 90%, and has a 1% chance of inflicting Dizzy or Fear.

The actual amount restored by healing moves varies if used in battle.

Overworld Interactions
Japan Hong Kong Singapore Saudi Arabia West Bengal Dio's Manor
 * CANNOT answers the student on the second floor of the school about horror movies.
 * Adds extra dialogue during the scene with Kakyoin's flesh bud if Heal has been learned.
 * Can revive the fallen man near the Chinese restaurant for 40 XP and an Anchovy Pizza.
 * Can revive the fallen man near the lake to receive a Foo Fightalin.
 * Adds extra dialogue before the Ebony Devil fight.
 * In the Northwest corner, can revive the fallen man for a Crazy DX and 200 XP.
 * Can heal Mannish Boy to avoid the Death 13 arc, and instead fight The Tyde.
 * On Day 25 on, you can heal the terrorist guarding the base, for -2 bad karma.
 * You can help the Refugee camp. Doing so makes one day pass, and you gain -2 bad karma and a Junk Bracelet.
 * D'arby can be fought if your level is 35 or higher.

Author's Notes
''In short, a "cool-headed researcher". The user's image is similar to a nurse, because they are affectionate, sympathetic and kind, but when push comes to shove, they can be cruel while keeping their composure. They are also the type of person who likes to ensnare people in their plans (traps).''

Trivia

 * Cardigans' Combination Attacks are all named after methods of execution.
 * According to Clayman, Cardigans represents the Enneagram type 5w4.