Shocking Blue

Shocking Blue is the stand of Mariska. The stand has a liquid body, which can be manipulated by immersing a part of it in the water, and it automatically attacks. It can be found in Singapore, and alongside Mariska herself in Kom Ombo.

Power
Shocking Blue attacks using the element of surprise: It can't attack if the foe is not surprised at all. It can control the temperature of the water it controls, and can go into a victim and control their brain's liquid, clouding their judgement and warping their mind. Despite its strengths, it cannot take commands besides surprising and attacking a particular target.

Events
Behind the kopi shop in Singapore, there's a man in sunglasses who will warn you to stay away from the steel bars. Check them anyway to start a battle with Shocking Blue and Spirits x2. After the fight, you will get +1FP with whoever was in your party. In Kom Ombo, there's a crowded bar in the southeast part of town. Talk to the people inside, and eventually, objects will start to fly at you - touching them will start a battle with Shocking Blue. Defeat it, and you'll be locked inside the bar, and the enemy will keep attacking. Try to leave after defeating it at least 5 times to start an event and a battle with Mariska. Defeat her in a one-on-one fight for +3FP with whoever is in your party, or two-on-one for +1FP. You'll also get different dialogue depending on who's with you - for example, if you fight her with Abdul, she'll remark that he's just her type. If you decide to fight Mariska in a two-on-one fight, your extra party member will take 100 damage and will be inflicted with the "dying" status effect at the start of the fight.

Trivia

 * According to Clayman, Shocking Blue was the first original stand designed for the game.