Walkthrough: Kom Ombo

&lt;&lt;Aswan | Edfu&gt;&gt;

''"I can sense a powerful Stand user's presence near the ruins Polnareff went to. I feel an especially strong power... I'd stock up on recovery items and raise your level a bit. Though I sense an ominous presence in town as well..." -''Steel's progress report

Obtainable Items
None

Mercenary Shop
(Go to the east most building and examine the fourth space of the building's north side to enter.)

Mercenary Shop (days 23~25)
(Located near two oil barrels north of the map.)

Party Events

 * Tariq's Rumor
 * Requirements: Abdul is in the party


 * If Abdul is with you, a man in merchant garb will appear on the southeast side of town. Talk to him for a short event and FP with Abdul. If your bad karma is 5 or above, you can choose whether or not to exchange pleasantries with Abdul's friend - if you don't, you'll gain no FP with Abdul. This event's dialogue will change slightly depending on the player's gender. If your character is female and has the 'short' body type, there is an extra line of dialogue.


 * A Pet?
 * Requirements: Iggy is in the party


 * Talk to the man by a camel in the east part of town to trigger this event. He'll ask whether or not Iggy is your pet. Answer no - you're friends - to raise Iggy's FP. Answer yes and nothing will happen, but Iggy will bite you. Additionally, if your bad karma is 5 or above, you can answer that he's livestock, which will lower his FP by 2.


 * Star Wars...?
 * Requirements: Joseph is in the party


 * Examine the bookshelf in the record shop in the south part of town with Joseph for a short event where he talks about his taste in movies. Afterwards, his FP will go up.


 * Making a Call
 * Requirements: Jotaro is in the party


 * If you talk to the concierge at the hotel with Jotaro in the party, he'll ask to use their phone. Afterwards, his FP will go up

Story Events

 * Anubis
 * After you leave Kom Ombo, you'll start the Anubis event, which has 5 consecutive battles:


 * 1) Polnareff vs. Chaka
 * 2) Polnareff vs. Khan
 * 3) Jotaro & Protag vs. Khan
 * 4) Jotaro & Protag vs. Polnareff
 * 5) Jotaro & Protag vs. Polnareff (Twin Blades)
 * All of these battles can be ended with the Brainstorm command. However, if you plan to defeat them without it, make sure you've stocked up before leaving town.
 * The second battle with Khan will only trigger if both battles against Chaka and Khan are ended with Brainstorm.


 * Before fighting Twin Blades Polnareff, you'll get some extra dialogue and +1FP with Jotaro if your FP with Polnareff is 13 or above. If it's below 13 and your bad karma is 6 or above, you can choose to fight Polnareff with intent to kill, which will lower Jotaro's FP by 1 and lower Polnareff's FP by 2.


 * If you defeat Twin Blades Polnareff without using Brainstorm, Polnareff will gain +1FP and learn Zantetsuken, a powerful skill that ignores defense. Jotaro's FP will also go up by 3. If you fought Polnareff with intent to kill, only Jotaro will gain FP.
 * If the player's Stand is Caravan or Quicksilver, there will be extra dialogue between the second fight with Khan and the first fight with Polnareff. In addition, there will be additional dialogue during the first fight with Polnareff if your Stand is The Joykiller, and there will be additional dialogue after the fight with Twin Blades Polnareff if your Stand is Cardigans, Mr. Big, or Carpenters.

Other

 * Shocking Blue
 * There's a crowded bar in the southeast part of town. Talk to the people inside, and eventually, objects will start to fly at you - touching them will start a battle with Shocking Blue. Defeat it, and you'll be locked inside the bar, and the enemy will keep attacking. Try to leave after defeating it at least 5 times to start an event and a battle with Mariska. If your main character is male you'll have the option to fight her one-on-one. Defeat her in a one-on-one fight for +3FP with whoever is in your party and -2 Bad Karma, or two-on-one for +1FP. If your Bad Karma is 8 or above, the option to fight her one-on-one will be replaced with the option to abandon your party member for +2 Bad Karma and -1FP with whoever is in your party. You'll also get different dialogue depending on who's with you - for example, if you fight her with Abdul, she'll remark that he's just her type. If you decide to fight Mariska in a two-on-one fight, your extra party member will take 100 damage and will be inflicted with the "dying" status effect at the start of the fight.