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|- |
|- |
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| Stand Attack |
| Stand Attack |
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− | | |
+ | | 1 |
| 1 |
| 1 |
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| Directly attacks an enemy with your stand. (S) |
| Directly attacks an enemy with your stand. (S) |
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| Loud Yell |
| Loud Yell |
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| 0 |
| 0 |
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− | | |
+ | | 2 |
| Yells in a booming voice to remove Confusion. |
| Yells in a booming voice to remove Confusion. |
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|- |
|- |
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| Heal |
| Heal |
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| 3 |
| 3 |
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− | | |
+ | | 5 |
| Restores 30 HP to one ally. |
| Restores 30 HP to one ally. |
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|- |
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| Cooling Pad |
| Cooling Pad |
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| 5 |
| 5 |
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− | | |
+ | | 4 |
| Removes Paralysis status. |
| Removes Paralysis status. |
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|- |
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| Eyedrops |
| Eyedrops |
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| 5 |
| 5 |
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− | | |
+ | | 4 |
| Removes Darkness status. |
| Removes Darkness status. |
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| SP Injection |
| SP Injection |
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| 10 |
| 10 |
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− | | |
+ | | 3 |
| Restores a small amount of SP to an ally. / 10 SP |
| Restores a small amount of SP to an ally. / 10 SP |
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Revision as of 03:52, 13 October 2014
Short-Range/Support Type
- Power: D
- Speed: B
- Range: C
- Durability: A
- Precision: A
- Potential: B
"A support-oriented stand that resembles a nurse. Can cure others’ wounds and ailments, using Stand power, and if necessary, inflict a small amount of damage with scalpels and medical tools."
Base Stats
Somewhat low Power, decent Durability and Spirit with good Speed growth. You can probably get away with Desperate Attack tactics against normal enemies.
Moveset
Cardigans' normal attack is physical (?), short ranged and does not seem to inflict status effects.
The actual amount restored by healing moves varies if used in battle.
Name | SP cost | Level learned | Effect |
---|---|---|---|
Cardiac Massage | 5 | 1 | Revives an ally from K.O. |
Stone Toss | 1 | 1 | Inflicts physical damage on one enemy. |
Stand Attack | 1 | 1 | Directly attacks an enemy with your stand. (S) |
Check-Up | 10 | 1 | Relieves physical exhaustion a bit / Heals user's HP slightly, recovers fatigue if Sickly |
Loud Yell | 0 | 2 | Yells in a booming voice to remove Confusion. |
Heal | 3 | 5 | Restores 30 HP to one ally. |
Cure | 6 | 13 | Restores 120 HP to one ally. |
Desperation Attack | 3 | 9 | Strong attack on all enemies that has a low success rate (S) |
Restore | 12 | 23 | Restores 480 HP to one ally. |
Heal All | 5 | 12 | Restores 20 HP to all allies. |
Cure All | 10 | 17 | Restores 80 HP to all allies. |
Restore All | 20 | 27 | Restores 320 HP to all allies. |
First-Aid | 10 | ? | Removes most status effects / Not KO, Sleep, Confusion, Berserk, OnFire or anything else covered by a different skill. |
Operation | 20 | ? | Removes all status effects except for KO. |
Revive | 14 | ? |
Revives a K.O.'d ally with half of their HP. / 100% usable in combat, unlike Cardiac Massage. |
Anthem | 5 | ? | Plays an anthem to raise allies' Defense. / Increases Durability proportionate to starting value, stacks up to a point. |
Antidote | 5 | ? | Removes Poison status. |
Cooling Pad | 5 | 4 | Removes Paralysis status. |
Soothing Medicine | 5 | ? | Removes Berserk and Confusion status. |
Eyedrops | 5 | 4 | Removes Darkness status. |
Awakening | 10 | ? | Removes Sleep status. |
SP Injection | 10 | 3 | Restores a small amount of SP to an ally. / 10 SP |
Transfusion | 5 | 1 | Absorbs a little bit of an enemy's HP. / Does comparable damage to a normal attack. |
Shock Therapy | 13 | 15 | Inflicts electric damage on an enemy. (S) |
Anesthesia | 5 | ? | Inflicts Sleep status on an enemy. |
Doping | 100 | 40 | Raises all stats. / Adds an asterisk after your name in the Jojo Hall of Fame. |
Under the Knife | 11 | ? | Attacks an enemy with a scalpel. (M) / Low chance of +Bleeding |
Laser Cut | 20 | ? | Inflicts severe damage on an enemy. (S) / +Darkness, ignores defense |