Element of Freedom is the Stand of Alicia. It grants Stands possessed by it the ability to create automatic will-o'-the-wisp Stands from their life energy.
Enemy Data[]
Name
HP
EXP Given
Dropped Money
Dropped Items
Notes
Burns
50
30
50
Echoes High
Range: S-M. Weak to Water and Ice. Has a very strong fire attack, so watch out.
Bombs
65
55
50
Gunpowder
Range: S. You can tell them apart from Burns on the map as they occasionally jump. Their AoE bomb attacks deal high damage, and can cause Blowback, and they can unleash their energy, dealing more damage, but also destroying itself in the process. Weak to Ice, Electric, and Water elemental attacks.
Spirits
60
100
65
Herb-Infused Drink
Range: M. As they can inflict Darkness and Confusion, try to deal with them quickly. Weak to Ice and Water, and somewhat weak to Wind.
Freeze
150
300
100
Diamond C
Range S-M. Appears in groups of 3. True to their name, they will freeze you, a lot.
Spark
250
500
200
Overdrive SY
Range S-M. Appears in a group of 2. Its Thunder attack is particularly dangerous. Weak to water and vulnerable to Berserk and 1hitKO moves. Moves a little slower than Freeze on the map.
Overdrive
400
800
500
Sunlight Remedy
Range S-M. Appears in a group of 3. You can tell them apart from other automatic Stands because they run away from the protagonist and do not vanish when the radio is turned on. They're tough, and use Ripple attacks, but they have a high EXP yield and also give the highest chance of raising Iggy's FP out of any enemy, so they're worth chasing down.
Base Stats[]
Alicia joins you as an ally during the final battle with Vins if you are under level 40 after 50 turns have passed. Alicia also joins you as an ally when you choose "They're right here" at the morgue. She joins the party at level 30.
Lv
HP
SP
Power
Durability
Spirit
Speed
30
109
314
42
124
148
63
50
233
618
72
217
322
177
Moveset[]
Name
SP cost
Level learned
Effect
Stone Toss
1
1
Inflicts physical damage on one enemy.
Ointment
10
1
Restores 50HP.
Cardiac Massage
5
2
Revives an ally from K.O.
Revive
14
2
Revives a K.O.'ed ally with half of their HP.
Anthem
5
2
Plays an anthem to raise allies' Defense. / Increases Durability proportionate to starting value, stacks up to a point.
First-Aid Kit
20
2
Restores 250HP.
Cry
1
2
Inflicts GoEasy and OffGuard on all enemies. (40% accuracy)
Steal Soul
10
2
Drains HP/SP & sometimes 1HKOs enemy.
Full Restore
28
50
Revives a K.O.'ed ally with full HP.
Push It To The Limit
100
50
Buffs all stats, restores HP, and cures status effects
Dust Cloud
4
*
Inflicts Darkness status on all enemies.
Protect
0
*
Rests for a turn.
Stand Attack
1
*
Directly attacks an enemy with your Stand. (S)
Desperation Attack
3
*
Attacks all enemies. Has low power & accuracy. (S)
(Dust Cloud, Protect, Stand Attack, and Desperation Attack are learned before the D'Arby battle.)