|Namesake||The High Priestess (Tarot card)|
After High Priestess attacks the submarine, Abdul will instruct everyone to flee to an adjacent room. You can choose to follow him, or decide to face her head-on, which will start a battle with you, Jotaro, Kakyoin, and Polnareff in the party. If you defeat her within 15 turns, you'll skip the scuba scene and you'll end up at the beach, where you find Midler without her teeth broken. You'll also get an FP bonus with the party members you fought her with. If you fail to finish her in 15 turns, the event will proceed as normal. If you picked the "Can't Swim" trait on the Charter Ship, there will be extra dialogue during the event.
During the scene where the group tries to pile compliments on Midler, your character will get extra lines when party members' FP is over 12 (10 for Abdul). If you're a male, you'll butt in with a witty remark, but if you're a female, you'll get jealous (female still makes a comment too, something along the lines of "even though I'm a girl... I still find you alluring").
When Jotaro is caught between High Priestess' teeth, you have a choice of trying to pull him out, which will cause events to proceed according to the original story, or you can try to smash the teeth. The latter will start a battle with you, Abdul, Kakyoin and Polnareff versus Teeth and Tongue, which will drop a Badge of Honor if you win. If your bad karma is 5 or over, you'll also get an option to run for it, which will increase your bad karma by 5 and decrease everyone's FP by 1 (-2 for Jotaro).
|Name||HP||EXP Given||Dropped Money||Dropped Items||Notes|
|BOSS: High Priestess (User: Midler)||2000||2000||3000||Starplatodine||You'll start with the protagonist, Jotaro, Kakyoin, and Polnareff in the party. At the beginning of the fight, you won't be able to see her. Once she reveals herself, use attacks with Bind that stop her from moving and break out your strongest skills. Of course, when she un-transforms is all luck-based, so there's a chance you won't even get to attack before 15 turns are up.|
|BOSS: Teeth||1000||8888||8888||Badge of Honor||Range: S. You can fight the Teeth by choosing to destroy them instead of trying to grab Jotaro. Recovers every turn. After 5 turns, the battle will end and the event will continue. Its high defense makes it difficult to damage with normal attacks, so use defense-piercing ones like Abdul's Red-Hot Ankh, Kakyoin's Punishment Time, and Polnareff's Zantetsuken if you're on a New Game +. Dynamite and Ultraviolet Lights also works. You don't get a message saying you got a Badge of Honor when you defeat it, but you'll get one nonetheless.|
|BOSS: Tongue||99999||1500||1000||None||Range: S. Can't be damaged. Uses an attack that hits all party members once per turn - it doesn't do a lot of damage, but it can inflict BlowBack, so watch out.|
Midler joins you as an ally in the Fishing Village, Aswan, Kom Ombo, Edfu, and Cairo in Chaos Mode if Jotaro successfully persuades her. She can only join your party when Jotaro is in your party, but she will stay in your party even if you switch Jotaro out with another character. She joins the party at level 30.
|Stone Toss||1||1||Inflicts physical damage on one enemy.|
|Laugh||0||1||Laughs at the enemy to inflict Berserk status.|
|Stand Attack||1||1||Directly attacks an enemy with your Stand.|
|Desperation Attack||3||1||Strong attack on all enemies that has a low success rate. (S)|
|Cardiac Massage||5||2||Revives an ally from K.O.|
|Rock Avalanche||6||5||Inflicts earth damage on all enemies. (M)|
|Claw||8||5||Inflicts non-elemental damage on an enemy. (M)|
|Rockslide||32||8||Inflicts severe Earth damage on enemies. (L)|
|Chainsaw||10||10||Damages the enemy and sometimes inflict 1HKO. (M)|
|Provoke||1||15||Provokes an enemy to inflict Berserk status.|
|Tomahawk||12||21||Inflicts damage on an enemy. (M)|
|Camoflauge||8||21||Camoflauges to throw the enemy off guard.|
|Diamond Cutter||20||25||Attacks with a buzzsaw & sometimes 1HKOs. (M)|
|Ambush||10||29||Ambushes an enemy with your Stand. (S)|
|Chew To Bits||16||30||Inflicts defense-piercing damage on an enemy. (M)|