7th Stand User Wiki
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By using the Radio, you can change the protagonist's tactics by selecting "Change tactics". Only the protagonist's tactics can be changed - those of the other party members are locked.

When selecting tactics, a brief explanation will be given for each and a detailed explanation will be displayed after a tactic is selected.

Changing your tactics before a difficult battle may give you an advantage. Because each tactic has its advantages and disadvantages, it is important to consider the characteristics of your Stand and the enemy you are fighting when selecting one.

Normal[]

Tactic Effect Description
Fight normally 5% chance of resisting most status effects1 Does not change tactics in regard to the enemy's distance and does not effect stats.

11HKO, Poison, Darkness, Sealed, Berserk, Confused, Sleeping, Bind, Dizzy, Fear, Paralyze, Dissolve, Magnet, Eagle, Specials, Pursued, Insects, Bugs, Swarmed, Can't Find, Distract, Drunk, NoSenses, Blowback, Ripple, Frozen, Pursued, On Fire, Surge, NoBreath, Digest, Bleeding, Surround, Puppet, Fleshbud, Charm, Stopped, Pressure, Mummy, Dying, OffGuard, HoldBack, Tired

Fight aggressively[]

Tactic Effect Description
Initiative Power +5 Speed ​​+5 Durability -10

20% chance of resisting Fear, OffGuard, and Blowback

Gets as close to the enemy as possible. This tactic lowers Durability, but raises Power and Speed.
Charge Forward Power +10 Spirit +10 Speed +10 Durability -20

Resistance to Long-range attacks

20% chance of resisting Fear and OffGuard

Recklessly charges at the enemy. This tactic greatly lowers Durability but raises Power, Spirit, and Speed.
Desperate Attack Power +20 Spirit +20 Durability -20

50% chance of resisting Fear and OffGuard

Charges at the enemy with no regard to self-preservation. This tactic greatly lowers Durability but raises Power, Spirit, and Speed.

Stand your ground[]

Tactic Effect Description
Keep Your Distance Durability +5 Power -10 Speed ​​-5

Resistance to Short-range attacks 20% chance of resisting Blowback and 1HKO

Keeps the opponent from getting close. This tactic raises Durability but lowers Power and Speed.
Flee/Avoid Speed +10 Power -10

Increases evasion rate against normal attacks

Resistance to Long-range attacks

30% chance of resisting 1HKO, Berserk, Dizzy, Fear, Blowback, Offguard

Keeps the enemy at a distance while focusing on evasion. This tactic raises Speed and resistance to Long-range attacks but lowers Power.
Guard Spirit +5 Durability +20 Power -10 Speed ​​-10

Prevents critical hits

30% chance of resisting 1HKO, Dizzy, Fear, Blowback, Bleeding

Focuses on deflecting enemy attacks. This tactic prevents critical hits, raises Spirit and Durability but lowers Power and Speed.
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