The Tyde can control tides and currents. If an object comes in contact with its stand energy, The Tyde can alter its path of movement. It can also use this ability to manipulate wind currents, as well as redirect energy shots back to their source.
BOSS: The Tyde
The Tyde's range is L-M, the plane's range is L. If 10 turns pass, it's an instant game over. Might seem like an easy fight at first glance, but it has stun moves that paralyze the entire party, can use medicine to heal itself, and will almost always stay at range L. Additionally, if your character is afraid of heights they will start with Fear. Since The Tyde (M) and the Tyde (L) have separate drops, it's possible to get 2 Sunlight Remedies from the battle.
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